Doors & windows · Medium · Agents of Sabotage
m24_2_prop_m42_hacker_door_ent_01
Model name

Identifiers and data
- Model name
- Hash
- Int32 hash
- Hex hash
- Type
- Drawable
- Size (x × y × z)
- 1.30 × 0.30 × 2.30 m
- Size class
- Medium
- LOD distance
- 50 m
- HD texture distance
- 5 m
- Texture dictionary
- ytyp
- DLC
- Agents of Sabotage
- DLC pack
- Group
- Doors & windows
Spawn m24_2_prop_m42_hacker_door_ent_01 in FiveM
local model = `m24_2_prop_m42_hacker_door_ent_01` -- 0xFF3EBFF8
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)Backticks in Lua turn the name into its hash at compile time, the same number as 4282302456.
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m24_2_prop_m42_hangerdoor_01a
