Doors & windows · Large · 2025 update 2
m25_2_prop_m52_door_sliding_01a
Model name

Identifiers and data
- Model name
- Hash
- Int32 hash
- Hex hash
- Type
- Drawable
- Size (x × y × z)
- 3.91 × 0.18 × 2.86 m
- Size class
- Large
- LOD distance
- 60 m
- HD texture distance
- 5 m
- Texture dictionary
- ytyp
- DLC
- 2025 update 2
- DLC pack
- Group
- Doors & windows
Spawn m25_2_prop_m52_door_sliding_01a in FiveM
local model = `m25_2_prop_m52_door_sliding_01a` -- 0x26676F39
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)Backticks in Lua turn the name into its hash at compile time, the same number as 644312889.
More from m25_2_prop_m25_2_door_01
m25_2_prop_m52_cs_door_staircase
m25_2_prop_m52_door_armoury
m25_2_prop_m52_door_bar_01a
m25_2_prop_m52_door_basement_01b
m25_2_prop_m52_door_elev_01a
m25_2_prop_m52_door_elev_02a
m25_2_prop_m52_door_elev_03a
m25_2_prop_m52_door_front_door
m25_2_prop_m52_door_man_shutter_001
m25_2_prop_m52_door_man_shutter_002
m25_2_prop_m52_door_man_shutter_003
m25_2_prop_m52_door_man_shutter_004
