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Barriers & traffic · Medium · Base game

prop_chall_lamp_01n

Model name

prop_chall_lamp_01n GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
2.40 × 2.40 × 2.05 m
Size class
Medium
LOD distance
120 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
Base game
DLC pack
Group
Barriers & traffic
Time-based
Yes

Spawn prop_chall_lamp_01n in FiveM

local model = `prop_chall_lamp_01n` -- 0x997021A9
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 2574262697.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects