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Lights · Tiny · Base game

prop_dt1_13_groundlight

Model name

prop_dt1_13_groundlight GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
0.10 × 0.10 × 0.00 m
Size class
Tiny
LOD distance
100 m
HD texture distance
65.85 m
Texture dictionary
ytyp
DLC
Base game
DLC pack
Group
Lights
Time-based
Yes

Spawn prop_dt1_13_groundlight in FiveM

local model = `prop_dt1_13_groundlight` -- 0xAE575AF5
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 2924960501.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects