Barriers & traffic · Huge · Base game
prop_const_fence03b_cr
Model name

Identifiers and data
- Model name
- Hash
- Int32 hash
- Hex hash
- Type
- Drawable
- Size (x × y × z)
- 12.00 × 0.21 × 3.21 m
- Size class
- Huge
- LOD distance
- 150 m
- HD texture distance
- 20 m
- Texture dictionary
- ytyp
- Physics dictionary
- DLC
- Base game
- DLC pack
- Group
- Barriers & traffic
Spawn prop_const_fence03b_cr in FiveM
local model = `prop_const_fence03b_cr` -- 0xBB9B09AC
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)Backticks in Lua turn the name into its hash at compile time, the same number as 3147499948.












