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Doors & windows · Medium · Base game

prop_police_door_surround

Model name

prop_police_door_surround GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
2.56 × 0.10 × 2.30 m
Size class
Medium
LOD distance
40 m
HD texture distance
15 m
Texture dictionary
ytyp
Physics dictionary
DLC
Base game
DLC pack
Group
Doors & windows

Spawn prop_police_door_surround in FiveM

local model = `prop_police_door_surround` -- 0x6D0A0EBA
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 1829375674.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects