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stt_prop_track_jump_02a

Model name

stt_prop_track_jump_02a GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
36.66 × 12.30 × 6.96 m
Size class
Huge
LOD distance
5000 m
HD texture distance
5000 m
Texture dictionary
ytyp
DLC
Cunning Stunts
DLC pack
Group
Other

Spawn stt_prop_track_jump_02a in FiveM

local model = `stt_prop_track_jump_02a` -- 0xF9A05949
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 4188035401.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects