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Other · Large · The Doomsday Heist

xm_prop_base_crew_emblem

Model name

xm_prop_base_crew_emblem GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
3.00 × 3.00 × 0.00 m
Size class
Large
LOD distance
300 m
HD texture distance
5 m
ytyp
DLC
The Doomsday Heist
DLC pack
Group
Other

Spawn xm_prop_base_crew_emblem in FiveM

local model = `xm_prop_base_crew_emblem` -- 0xA8637733
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 2825090867.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects