Planes · The Cayo Perico Heist
RO-86 Alkonost
Spawn name

Identifiers
- Display name
- RO-86 Alkonost
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Class
- Planes
- Type
- Plane
- DLC
- The Cayo Perico Heist
- DLC pack
- Seats
- 10
Handling
- Top speed (handling)
- 372 km/h · 231 mph
- Drive
- RWD
- Gears
- 1
- Mass
- 55,500 kg
Spawn the RO-86 Alkonost in FiveM
local model = `alkonost` -- 0xEA313705
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('alkonost'); // 3929093893
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`alkonost`, 'plane', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name alkonost is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 3929093893.
vehicles.meta flags
FLAG_DONT_SPAWN_IN_CARGENFLAG_DONT_SPAWN_AS_AMBIENTFLAG_BLOCK_FROM_ATTRACTOR_SCENARIOFLAG_DONT_TIMESLICE_WHEELSFLAG_USE_LIGHTING_INTERIOR_OVERRIDEFLAG_USE_STANDARD_FLIGHT_HELMETFLAG_DISABLE_CAMERA_PUSH_BEYONDFLAG_CHECK_WARP_TASK_FLAG_DURING_ENTERFLAG_DONT_CRASH_ABANDONED_NEAR_GROUND
Open the RO-86 Alkonost in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the RO-86 AlkonostThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






