Shitzu · Boats · The Cayo Perico Heist
Shitzu Longfin
Spawn name

Identifiers
- Display name
- Longfin
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Shitzu
- Class
- Boats
- Type
- Boat
- DLC
- The Cayo Perico Heist
- DLC pack
Handling
- Top speed (handling)
- 185 km/h · 115 mph
- Drive
- RWD
- Gears
- 1
- Mass
- 7,000 kg
Spawn the Longfin in FiveM
local model = `longfin` -- 0x6EF89CCC
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('longfin'); // 1861786828
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`longfin`, 'boat', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name longfin is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 1861786828.
vehicles.meta flags
FLAG_NO_BOOTFLAG_EXTRAS_STRONGFLAG_PEDS_CAN_STAND_ON_TOPFLAG_GEN_NAVMESHFLAG_HEADLIGHTS_USE_ACTUAL_BONE_POSFLAG_DONT_SPAWN_AS_AMBIENT






