MTL · Service · Los Santos Drug Wars
MTL Brickade 6x6
Spawn name

Identifiers
- Display name
- Brickade 6x6
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- MTL
- Class
- Service
- Type
- Car
- DLC
- Los Santos Drug Wars
- DLC pack
- Seats
- 6
Handling
- Top speed (handling)
- 139 km/h · 86 mph
- Drive
- AWD
- Gears
- 5
- Mass
- 14,000 kg
Spawn the Brickade 6x6 in FiveM
local model = `brickade2` -- 0xA2073353
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('brickade2'); // 2718380883
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`brickade2`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name brickade2 is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 2718380883.
vehicles.meta flags
FLAG_EXTRAS_REQUIREFLAG_EXTRAS_STRONGFLAG_EXTRAS_ALLFLAG_HAS_RAMMING_SCOOP_MODFLAG_HAS_RAMMING_BAR_MODFLAG_BIGFLAG_NO_BOOTFLAG_AVOID_TURNSFLAG_USE_FAT_INTERIOR_LIGHTFLAG_HAS_BULLET_RESISTANT_GLASSFLAG_HAS_CAPPED_EXPLOSION_DAMAGE
Open the Brickade 6x6 in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the Brickade 6x6The original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






