Vapid · Muscle · Bottom Dollar Bounties
Vapid Dominator FX
Spawn name

Identifiers
- Display name
- Dominator FX
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Vapid
- Class
- Muscle
- Type
- Car
- DLC
- Bottom Dollar Bounties
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 202 km/h · 126 mph
- Drive
- RWD
- Gears
- 5
- Mass
- 1,200 kg
Spawn the Dominator FX in FiveM
local model = `dominator10` -- 0x5E2B66BE
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('dominator10'); // 1579902654
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`dominator10`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name dominator10 is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 1579902654.
vehicles.meta flags
FLAG_AVERAGE_CARFLAG_POOR_CARFLAG_INCREASE_CAMBER_WITH_SUSPENSION_MOD
Open the Dominator FX in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the Dominator FXThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






