Buckingham · Planes · San Andreas Flight School
Buckingham Miljet
Spawn name

Identifiers
- Display name
- Miljet
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Buckingham
- Class
- Planes
- Type
- Plane
- DLC
- San Andreas Flight School
- DLC pack
- Seats
- 16
Handling
- Top speed (handling)
- 185 km/h · 115 mph
- Drive
- FWD
- Gears
- 1
- Mass
- 6,400 kg
Spawn the Miljet in FiveM
local model = `miljet` -- 0x09D80F93
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('miljet'); // 165154707
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`miljet`, 'plane', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name miljet is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 165154707.
vehicles.meta flags
FLAG_NO_BOOTFLAG_DRIVER_NO_DRIVE_BYFLAG_DONT_SPAWN_IN_CARGENFLAG_HEADLIGHTS_USE_ACTUAL_BONE_POSFLAG_DONT_SPAWN_AS_AMBIENTFLAG_BLOCK_FROM_ATTRACTOR_SCENARIOFLAG_HEADLIGHTS_ON_LANDINGGEARFLAG_DONT_TIMESLICE_WHEELS
Open the Miljet in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the MiljetThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






