Vapid · Muscle · Festive Surprise 2014
Vapid Slamvan
Spawn name

Identifiers
- Display name
- Slamvan
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Vapid
- Class
- Muscle
- Type
- Car
- DLC
- Festive Surprise 2014
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 178 km/h · 111 mph
- Drive
- RWD
- Gears
- 4
- Mass
- 1,200 kg
Spawn the Slamvan in FiveM
local model = `slamvan` -- 0x2B7F9DE3
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('slamvan'); // 729783779
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`slamvan`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name slamvan is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 729783779.
vehicles.meta flags
FLAG_USE_STRICTER_EXIT_COLLISION_TESTS
Open the Slamvan in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the SlamvanThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






