Vapid · Muscle · Lowriders: Custom Classics
Vapid Slamvan Custom
Spawn name

Identifiers
- Display name
- Slamvan Custom
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Vapid
- Class
- Muscle
- Type
- Car
- DLC
- Lowriders: Custom Classics
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 178 km/h · 111 mph
- Drive
- RWD
- Gears
- 4
- Mass
- 1,400 kg
Spawn the Slamvan Custom in FiveM
local model = `slamvan3` -- 0x42BC5E19
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('slamvan3'); // 1119641113
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`slamvan3`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name slamvan3 is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 1119641113.
vehicles.meta flags
FLAG_USE_STRICTER_EXIT_COLLISION_TESTSFLAG_HAS_LOWRIDER_HYDRAULICS
Open the Slamvan Custom in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the Slamvan CustomThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






