Skip to content

Other · Huge · Agents of Sabotage

m24_2_mp2024_02_additions_mp2024_02_cargoship_overlay_03

Model name

m24_2_mp2024_02_additions_mp2024_02_cargoship_overlay_03 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
37.87 × 36.44 × 9.61 m
Size class
Huge
LOD distance
100 m
HD texture distance
50 m
Texture dictionary
ytyp
DLC
Agents of Sabotage
DLC pack
Group
Other

Spawn m24_2_mp2024_02_additions_mp2024_02_cargoship_overlay_03 in FiveM

local model = `m24_2_mp2024_02_additions_mp2024_02_cargoship_overlay_03` -- 0x609057A4
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 1620072356.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects