Industrial & construction · Large · Base game
prop_ind_light_04
Model name

Identifiers and data
- Model name
- Hash
- Int32 hash
- Hex hash
- Type
- Fragment
- Size (x × y × z)
- 0.90 × 0.39 × 4.89 m
- Size class
- Large
- LOD distance
- 85 m
- HD texture distance
- 5 m
- Texture dictionary
- ytyp
- DLC
- Base game
- DLC pack
- Group
- Industrial & construction
Spawn prop_ind_light_04 in FiveM
local model = `prop_ind_light_04` -- 0xAC771D64
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)Backticks in Lua turn the name into its hash at compile time, the same number as 2893487460.












