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Barriers & traffic · Large · Base game

prop_traffic_rail_3

Model name

prop_traffic_rail_3 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Fragment
Size (x × y × z)
1.05 × 0.10 × 3.32 m
Size class
Large
LOD distance
100 m
HD texture distance
15 m
Texture dictionary
ytyp
DLC
Base game
DLC pack
Group
Barriers & traffic

Spawn prop_traffic_rail_3 in FiveM

local model = `prop_traffic_rail_3` -- 0xFEAD00AF
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 4272750767.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects