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Lights · Medium · Base game

prop_wall_light_16e

Model name

prop_wall_light_16e GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Fragment
Size (x × y × z)
0.34 × 0.34 × 1.00 m
Size class
Medium
LOD distance
65 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
Base game
DLC pack
Group
Lights

Spawn prop_wall_light_16e in FiveM

local model = `prop_wall_light_16e` -- 0x5FE057FC
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 1608538108.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects