Penaud · Sports · San Andreas Mercenaries
Penaud La Coureuse
Spawn name

Identifiers
- Display name
- La Coureuse
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Penaud
- Class
- Sports
- Type
- Car
- DLC
- San Andreas Mercenaries
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 185 km/h · 115 mph
- Drive
- RWD
- Gears
- 4
- Mass
- 1,500 kg
Spawn the La Coureuse in FiveM
local model = `coureur` -- 0x24626C26
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('coureur'); // 610429990
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`coureur`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name coureur is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 610429990.
vehicles.meta flags
FLAG_SPORTSFLAG_IS_ELECTRICFLAG_EXTRAS_ALLFLAG_EXTRAS_STRONGFLAG_EXTRAS_REQUIREFLAG_RICH_CARFLAG_NO_BROKEN_DOWN_SCENARIOFLAG_CAN_HAVE_NEONSFLAG_RECESSED_HEADLIGHT_CORONASFLAGFLAG_INCREASE_CAMBER_WITH_SUSPENSION_MOD
Open the La Coureuse in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the La CoureuseThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






