Obey · Sports · The Criminal Enterprises
Obey 10F
Spawn name

Identifiers
- Display name
- 10F
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Obey
- Class
- Sports
- Type
- Car
- DLC
- The Criminal Enterprises
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 210 km/h · 131 mph
- Drive
- RWD
- Gears
- 7
- Mass
- 1,650 kg
Spawn the 10F in FiveM
local model = `tenf` -- 0xCAB6E261
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('tenf'); // 3400983137
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`tenf`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name tenf is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 3400983137.
vehicles.meta flags
FLAG_AVERAGE_CARFLAG_HAS_INTERIOR_EXTRASFLAG_CAN_HAVE_NEONSFLAG_EXTRAS_ALLFLAG_BOOT_IN_FRONTFLAG_EXTRAS_STRONG
Open the 10F in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the 10FThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






