Grotti · Compacts · The Criminal Enterprises
Grotti Brioso 300 Widebody
Spawn name

Identifiers
- Display name
- Brioso 300 Widebody
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Grotti
- Class
- Compacts
- Type
- Car
- DLC
- The Criminal Enterprises
- DLC pack
- Seats
- 4
Handling
- Top speed (handling)
- 164 km/h · 102 mph
- Drive
- RWD
- Gears
- 4
- Mass
- 650 kg
Spawn the Brioso 300 Widebody in FiveM
local model = `brioso3` -- 0x00E827DE
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('brioso3'); // 15214558
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`brioso3`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name brioso3 is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 15214558.
vehicles.meta flags
FLAG_EXTRAS_ALLFLAG_EXTRAS_STRONGFLAG_SPORTSFLAG_SPAWN_ON_TRAILERFLAG_RICH_CARFLAG_NO_BROKEN_DOWN_SCENARIOFLAG_CAN_HAVE_NEONSFLAG_INCREASE_CAMBER_WITH_SUSPENSION_MOD
Open the Brioso 300 Widebody in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the Brioso 300 WidebodyThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






