Dinka · Compacts · The Diamond Casino Heist
Dinka Blista Kanjo
Spawn name

Identifiers
- Display name
- Blista Kanjo
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Dinka
- Class
- Compacts
- Type
- Car
- DLC
- The Diamond Casino Heist
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 185 km/h · 115 mph
- Drive
- FWD
- Gears
- 5
- Mass
- 1,150 kg
Spawn the Blista Kanjo in FiveM
local model = `kanjo` -- 0x18619B7E
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('kanjo'); // 409049982
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`kanjo`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name kanjo is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 409049982.
vehicles.meta flags
FLAG_EXTRAS_STRONGFLAG_AVERAGE_CARFLAG_EXTRAS_REQUIREFLAG_CAN_HAVE_NEONSFLAG_INCREASE_CAMBER_WITH_SUSPENSION_MOD
Open the Blista Kanjo in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the Blista KanjoThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






