Progen · Open Wheel · The Diamond Casino Heist
Progen PR4
Spawn name

Identifiers
- Display name
- PR4
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Progen
- Class
- Open Wheel
- Type
- Car
- DLC
- The Diamond Casino Heist
- DLC pack
Handling
- Top speed (handling)
- 214 km/h · 133 mph
- Drive
- RWD
- Gears
- 6
- Mass
- 505 kg
Spawn the PR4 in FiveM
local model = `formula` -- 0x1446590A
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('formula'); // 340154634
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`formula`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name formula is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 340154634.
vehicles.meta flags
FLAG_EXTRAS_ALLFLAG_NO_BOOTFLAG_AVERAGE_CARFLAG_POOR_CARFLAG_PEDS_INSIDE_CAN_BE_SET_ON_FIRE_MPFLAG_DONT_TIMESLICE_WHEELSFLAG_IS_FORMULA_VEHICLE
Open the PR4 in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the PR4The original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.



