Nagasaki · Off-Road · The Diamond Casino Heist
Nagasaki Outlaw
Spawn name

Identifiers
- Display name
- Outlaw
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Nagasaki
- Class
- Off-Road
- Type
- Car
- DLC
- The Diamond Casino Heist
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 154 km/h · 96 mph
- Drive
- AWD
- Gears
- 3
- Mass
- 850 kg
Spawn the Outlaw in FiveM
local model = `outlaw` -- 0x185E2FF3
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('outlaw'); // 408825843
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`outlaw`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name outlaw is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 408825843.
vehicles.meta flags
FLAG_AVERAGE_CARFLAG_POOR_CARFLAG_IS_OFFROAD_VEHICLEFLAG_PEDS_INSIDE_CAN_BE_SET_ON_FIRE_MPFLAG_NO_HEAVY_BRAKE_ANIMATIONFLAG_PEDS_INSIDE_CAN_BE_SET_ON_FIRE_MP
Open the Outlaw in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the OutlawThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






