Vapid · Muscle · Arena War
Vapid Future Shock Dominator
Spawn name

Identifiers
- Display name
- Future Shock Dominator
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Vapid
- Class
- Muscle
- Type
- Car
- DLC
- Arena War
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 198 km/h · 123 mph
- Drive
- RWD
- Gears
- 5
- Mass
- 1,550 kg
Spawn the Future Shock Dominator in FiveM
local model = `dominator5` -- 0xAE0A3D4F
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('dominator5'); // 2919906639
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`dominator5`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name dominator5 is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 2919906639.
vehicles.meta flags
FLAG_SPAWN_ON_TRAILERFLAG_PARKING_SENSORSFLAG_AVERAGE_CARFLAG_RECESSED_HEADLIGHT_CORONASFLAG_HAS_INTERIOR_EXTRASFLAG_HAS_RAMMING_SCOOP_MODFLAG_HAS_SUPER_BRAKES_MODFLAG_HAS_WEAPON_BLADE_MODSFLAG_HAS_WEAPON_SPIKE_MODSFLAG_HAS_NITROUS_MODFLAG_USE_AIRCRAFT_STYLE_WEAPON_TARGETINGFLAG_HAS_JUMP_MODFLAG_HAS_TOMBSTONEFLAG_HAS_SIDE_SHUNTFLAG_HAS_FRONT_SPIKE_MODFLAG_HAS_SUPERCHARGERFLAG_DISABLE_THROUGH_WINDSCREENFLAG_DISABLE_DEFORMATION
Open the Future Shock Dominator in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the Future Shock DominatorThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






