HVY · Military · Arena War
HVY Apocalypse Scarab
Spawn name

Identifiers
- Display name
- Apocalypse Scarab
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- HVY
- Class
- Military
- Type
- Car
- DLC
- Arena War
- DLC pack
Handling
- Top speed (handling)
- 132 km/h · 82 mph
- Drive
- AWD
- Gears
- 1
- Mass
- 5,000 kg
Spawn the Apocalypse Scarab in FiveM
local model = `scarab` -- 0xBBA2A2F7
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('scarab'); // 3147997943
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`scarab`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name scarab is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 3147997943.
vehicles.meta flags
FLAG_NO_BOOTFLAG_EXTRAS_ONLY_BREAK_WHEN_DESTROYEDFLAG_EXTRAS_ALLFLAG_USE_HIGHER_DOOR_TORQUEFLAG_DONT_SPAWN_IN_CARGENFLAG_DONT_SPAWN_AS_AMBIENTFLAG_IS_TANKFLAG_USE_COVERBOUND_INFO_FOR_COVERGENFLAG_DONT_TIMESLICE_WHEELSFLAG_INCREASE_LOW_SPEED_TORQUEFLAG_CAN_NAVIGATE_TO_ON_VEHICLE_ENTRYFLAG_RESET_TURRET_SEAT_HEADINGFLAG_USE_TURRET_RELATIVE_AIM_CALCULATIONFLAG_HAS_RAMMING_SCOOP_MODFLAG_USE_AIRCRAFT_STYLE_WEAPON_TARGETINGFLAG_HAS_NITROUS_MODFLAG_DISABLE_THROUGH_WINDSCREENFLAG_HAS_JUMP_MODFLAG_HAS_SIDE_SHUNTFLAG_HAS_WEAPON_SPIKE_MODSFLAG_HAS_RAMMING_BAR_MODFLAG_IS_TANK_WITH_FLAME_DAMAGE
Open the Apocalypse Scarab in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the Apocalypse ScarabThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






