HVY · Military · Gunrunning
HVY APC
Spawn name

Identifiers
- Display name
- APC
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- HVY
- Class
- Military
- Type
- Amphibious Automobile
- DLC
- Gunrunning
- DLC pack
Handling
- Top speed (handling)
- 128 km/h · 80 mph
- Drive
- AWD
- Gears
- 4
- Mass
- 10,600 kg
Spawn the APC in FiveM
local model = `apc` -- 0x2189D250
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('apc'); // 562680400
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`apc`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name apc is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 562680400.
vehicles.meta flags
FLAG_NO_BOOTFLAG_EXTRAS_ONLY_BREAK_WHEN_DESTROYEDFLAG_EXTRAS_ALLFLAG_USE_HIGHER_DOOR_TORQUEFLAG_DONT_SPAWN_IN_CARGENFLAG_DONT_SPAWN_AS_AMBIENTFLAG_IS_TANKFLAG_USE_COVERBOUND_INFO_FOR_COVERGENFLAG_DONT_TIMESLICE_WHEELSFLAG_TURRET_MODS_ON_ROOFFLAG_RESET_TURRET_SEAT_HEADINGFLAG_UPDATE_WEAPON_BATTERY_BONESFLAG_DONT_HOLD_LOW_GEARS_WHEN_ENGINE_UNDER_LOADFLAG_INCREASE_LOW_SPEED_TORQUEFLAG_KEEP_ALL_TURRETS_SYNCHRONISEDFLAG_HAS_INCREASED_RAMMING_FORCEFLAG_HOLD_TO_SHUFFLEFLAG_HEADLIGHTS_ON_TAP_ONLY
Open the APC in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the APCThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






