JoBuilt · Commercial · Gunrunning
JoBuilt Phantom Custom
Spawn name

Identifiers
- Display name
- Phantom Custom
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- JoBuilt
- Class
- Commercial
- Type
- Car
- DLC
- Gunrunning
- DLC pack
Handling
- Top speed (handling)
- 172 km/h · 107 mph
- Drive
- RWD
- Gears
- 5
- Mass
- 12,000 kg
Spawn the Phantom Custom in FiveM
local model = `phantom3` -- 0x0A90ED5C
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('phantom3'); // 177270108
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`phantom3`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name phantom3 is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 177270108.
vehicles.meta flags
FLAG_HAS_BULLET_RESISTANT_GLASSFLAG_BIGFLAG_CAN_HONK_WHEN_FLEEINGFLAG_AVOID_TURNSFLAG_EXTRAS_STRONGFLAG_IS_BULKYFLAG_BLOCK_FROM_ATTRACTOR_SCENARIOFLAG_ATTACH_TRAILER_ON_HIGHWAYFLAG_USE_STRICTER_EXIT_COLLISION_TESTSFLAG_HAS_EXTRA_SHUFFLE_SEAT_ON_VEHICLEFLAG_DONT_HOLD_LOW_GEARS_WHEN_ENGINE_UNDER_LOAD
Open the Phantom Custom in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the Phantom CustomThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






