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HVY · Off-Road · Gunrunning

HVY Insurgent Pick-Up Custom

Spawn name

HVY Insurgent Pick-Up Custom (insurgent3) in GTA 5
Factory paint:Matte Desert TanMatte Desert Tan

Identifiers

Display name
Insurgent Pick-Up Custom
Spawn name
Hash
Int32 hash
Hex hash
Make
HVY
Class
Off-Road
Type
Car
DLC
Gunrunning
DLC pack

Handling

Top speed (handling)
172 km/h · 107 mph
Drive
AWD
Gears
6
Mass
8,600 kg

Spawn the Insurgent Pick-Up Custom in FiveM

local model = `insurgent3` -- 0x8D4B7A8A
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)

In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name insurgent3 is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 2370534026.

vehicles.meta flags

  • FLAG_AVERAGE_CAR
  • FLAG_POOR_CAR
  • FLAG_IS_OFFROAD_VEHICLE
  • FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS
  • FLAG_IS_BULKY
  • FLAG_HAS_TURRET_SEAT_ON_VEHICLE
  • FLAG_CONSIDERED_FOR_VEHICLE_ENTRY_WHEN_STOOD_ON
  • FLAG_EXTRAS_ONLY_BREAK_WHEN_DESTROYED
  • FLAG_PREFER_ENTER_TURRET_AFTER_DRIVER
  • FLAG_HAS_DIRECTIONAL_SHUFFLES
  • FLAG_USE_SMALLER_OPEN_DOOR_RATIO_TOLERANCE
  • FLAG_DONT_STOP_WHEN_GOING_TO_CLIMB_UP_POINT
  • FLAG_DISABLE_BUSTING
  • FLAG_KEEP_ALL_TURRETS_SYNCHRONISED

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