HVY · Off-Road · Gunrunning
HVY Insurgent Pick-Up Custom
Spawn name

Identifiers
- Display name
- Insurgent Pick-Up Custom
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- HVY
- Class
- Off-Road
- Type
- Car
- DLC
- Gunrunning
- DLC pack
Handling
- Top speed (handling)
- 172 km/h · 107 mph
- Drive
- AWD
- Gears
- 6
- Mass
- 8,600 kg
Spawn the Insurgent Pick-Up Custom in FiveM
local model = `insurgent3` -- 0x8D4B7A8A
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('insurgent3'); // 2370534026
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`insurgent3`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name insurgent3 is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 2370534026.
vehicles.meta flags
FLAG_AVERAGE_CARFLAG_POOR_CARFLAG_IS_OFFROAD_VEHICLEFLAG_HEADLIGHTS_USE_ACTUAL_BONE_POSFLAG_IS_BULKYFLAG_HAS_TURRET_SEAT_ON_VEHICLEFLAG_CONSIDERED_FOR_VEHICLE_ENTRY_WHEN_STOOD_ONFLAG_EXTRAS_ONLY_BREAK_WHEN_DESTROYEDFLAG_PREFER_ENTER_TURRET_AFTER_DRIVERFLAG_HAS_DIRECTIONAL_SHUFFLESFLAG_USE_SMALLER_OPEN_DOOR_RATIO_TOLERANCEFLAG_DONT_STOP_WHEN_GOING_TO_CLIMB_UP_POINTFLAG_DISABLE_BUSTINGFLAG_KEEP_ALL_TURRETS_SYNCHRONISED
Open the Insurgent Pick-Up Custom in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the Insurgent Pick-Up CustomThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






