Vapid · Muscle · Arena War
Vapid Future Shock Imperator
Spawn name

Identifiers
- Display name
- Future Shock Imperator
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Vapid
- Class
- Muscle
- Type
- Car
- DLC
- Arena War
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 198 km/h · 123 mph
- Drive
- RWD
- Gears
- 4
- Mass
- 2,000 kg
Spawn the Future Shock Imperator in FiveM
local model = `imperator2` -- 0x619C1B82
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('imperator2'); // 1637620610
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`imperator2`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name imperator2 is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 1637620610.
vehicles.meta flags
FLAG_EXTRAS_STRONGFLAG_AVERAGE_CARFLAG_HAS_INTERIOR_EXTRASFLAG_CAN_HAVE_NEONSFLAG_HAS_JUMP_MODFLAG_HAS_NITROUS_MODFLAG_HAS_RAMMING_SCOOP_MODFLAG_HAS_WEAPON_BLADE_MODSFLAG_USE_AIRCRAFT_STYLE_WEAPON_TARGETINGFLAG_HAS_WEAPON_SPIKE_MODSFLAG_HAS_SIDE_SHUNTFLAG_HAS_SUPERCHARGERFLAG_DISABLE_DEFORMATION
Open the Future Shock Imperator in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the Future Shock ImperatorThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






