Ocelot · Sports · The Diamond Casino & Resort
Ocelot Locust
Spawn name

Identifiers
- Display name
- Locust
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Ocelot
- Class
- Sports
- Type
- Car
- DLC
- The Diamond Casino & Resort
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 204 km/h · 127 mph
- Drive
- RWD
- Gears
- 6
- Mass
- 920 kg
Spawn the Locust in FiveM
local model = `locust` -- 0xC7E55211
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('locust'); // 3353694737
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`locust`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name locust is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 3353694737.
vehicles.meta flags
FLAG_SPORTSFLAG_RICH_CARFLAG_NO_BROKEN_DOWN_SCENARIO
Open the Locust in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the LocustThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






