Mammoth · Planes · Smuggler's Run
Mammoth Mogul
Spawn name

Identifiers
- Display name
- Mogul
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Mammoth
- Class
- Planes
- Type
- Plane
- DLC
- Smuggler's Run
- DLC pack
- Seats
- 3
Handling
- Top speed (handling)
- 365 km/h · 227 mph
- Drive
- RWD
- Gears
- 1
- Mass
- 5,000 kg
Spawn the Mogul in FiveM
local model = `mogul` -- 0xD35698EF
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('mogul'); // 3545667823
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`mogul`, 'plane', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name mogul is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 3545667823.
vehicles.meta flags
FLAG_NO_BOOTFLAG_DRIVER_NO_DRIVE_BYFLAG_DONT_SPAWN_IN_CARGENFLAG_DONT_SPAWN_AS_AMBIENTFLAG_BLOCK_FROM_ATTRACTOR_SCENARIOFLAG_DONT_TIMESLICE_WHEELSFLAG_HAS_TURRET_SEAT_ON_VEHICLEFLAG_TURRET_ENTRY_ATTACH_TO_DRIVER_SEATFLAG_RESET_TURRET_SEAT_HEADINGFLAG_KEEP_ALL_TURRETS_SYNCHRONISEDFLAG_TURRET_MODS_ON_ROOFFLAG_USE_STANDARD_FLIGHT_HELMETFLAG_HAS_JATO_BOOST_MODFLAG_IGNORE_TRAPPED_HULL_CHECKFLAG_HOLD_TO_SHUFFLE
Open the Mogul in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the MogulThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






