Planes · Smuggler's Run
P-45 Nokota
Spawn name

Identifiers
- Display name
- P-45 Nokota
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Class
- Planes
- Type
- Plane
- DLC
- Smuggler's Run
- DLC pack
- Seats
- 1
Handling
- Top speed (handling)
- 434 km/h · 270 mph
- Drive
- FWD
- Gears
- 1
- Mass
- 3,200 kg
Spawn the P-45 Nokota in FiveM
local model = `nokota` -- 0x3DC92356
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('nokota'); // 1036591958
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`nokota`, 'plane', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name nokota is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 1036591958.
vehicles.meta flags
FLAG_DRIVER_NO_DRIVE_BYFLAG_DONT_SPAWN_IN_CARGENFLAG_DONT_SPAWN_AS_AMBIENTFLAG_BLOCK_FROM_ATTRACTOR_SCENARIOFLAG_DONT_TIMESLICE_WHEELSFLAG_USE_PILOT_HELMETFLAG_IGNORE_TRAPPED_HULL_CHECK
Open the P-45 Nokota in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the P-45 NokotaThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






