Ubermacht · Sports · Bottom Dollar Bounties
Ubermacht Niobe
Spawn name

Identifiers
- Display name
- Niobe
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Ubermacht
- Class
- Sports
- Type
- Car
- DLC
- Bottom Dollar Bounties
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 220 km/h · 137 mph
- Drive
- AWD
- Gears
- 6
- Mass
- 1,555 kg
Spawn the Niobe in FiveM
local model = `niobe` -- 0x70241EEA
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('niobe'); // 1881415402
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`niobe`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name niobe is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 1881415402.
vehicles.meta flags
FLAG_RICH_CARFLAG_NO_BROKEN_DOWN_SCENARIOFLAG_CAN_HAVE_NEONS
Open the Niobe in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the NiobeThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






