Ubermacht · Coupes · Base game
Ubermacht Oracle XS
Spawn name

Identifiers
- Display name
- Oracle XS
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Ubermacht
- Class
- Coupes
- Type
- Car
- DLC
- Base game
- DLC pack
- Seats
- 4
Handling
- Top speed (handling)
- 198 km/h · 123 mph
- Drive
- RWD
- Gears
- 5
- Mass
- 1,850 kg
Spawn the Oracle XS in FiveM
local model = `oracle` -- 0x506434F6
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('oracle'); // 1348744438
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`oracle`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name oracle is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 1348744438.
vehicles.meta flags
FLAG_PARKING_SENSORSFLAG_AVERAGE_CARFLAG_RECESSED_HEADLIGHT_CORONASFLAG_HAS_INTERIOR_EXTRAS
Open the Oracle XS in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the Oracle XSThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






