HVY · Military · Arena War
HVY Future Shock Scarab
Spawn name

Identifiers
- Display name
- Future Shock Scarab
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- HVY
- Class
- Military
- Type
- Car
- DLC
- Arena War
- DLC pack
Handling
- Top speed (handling)
- 132 km/h · 82 mph
- Drive
- AWD
- Gears
- 1
- Mass
- 5,000 kg
Spawn the Future Shock Scarab in FiveM
local model = `scarab2` -- 0x5BEB3CE0
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('scarab2'); // 1542143200
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`scarab2`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name scarab2 is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 1542143200.
vehicles.meta flags
FLAG_NO_BOOTFLAG_EXTRAS_ONLY_BREAK_WHEN_DESTROYEDFLAG_EXTRAS_ALLFLAG_USE_HIGHER_DOOR_TORQUEFLAG_DONT_SPAWN_IN_CARGENFLAG_DONT_SPAWN_AS_AMBIENTFLAG_IS_TANKFLAG_USE_COVERBOUND_INFO_FOR_COVERGENFLAG_DONT_TIMESLICE_WHEELSFLAG_INCREASE_LOW_SPEED_TORQUEFLAG_CAN_NAVIGATE_TO_ON_VEHICLE_ENTRYFLAG_RESET_TURRET_SEAT_HEADINGFLAG_USE_TURRET_RELATIVE_AIM_CALCULATIONFLAG_HAS_RAMMING_SCOOP_MODFLAG_USE_AIRCRAFT_STYLE_WEAPON_TARGETINGFLAG_HAS_NITROUS_MODFLAG_DISABLE_THROUGH_WINDSCREENFLAG_HAS_JUMP_MODFLAG_HAS_SIDE_SHUNTFLAG_HAS_WEAPON_SPIKE_MODSFLAG_HAS_RAMMING_BAR_MODFLAG_IS_TANK_WITH_FLAME_DAMAGEFLAG_DISABLE_DEFORMATION
Open the Future Shock Scarab in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the Future Shock ScarabThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






