Declasse · Muscle · Los Santos Drug Wars
Declasse Tahoma Coupe
Spawn name

Identifiers
- Display name
- Tahoma Coupe
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Declasse
- Class
- Muscle
- Type
- Car
- DLC
- Los Santos Drug Wars
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 201 km/h · 125 mph
- Drive
- RWD
- Gears
- 3
- Mass
- 1,380 kg
Spawn the Tahoma Coupe in FiveM
local model = `tahoma` -- 0xE478B977
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('tahoma'); // 3833117047
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`tahoma`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name tahoma is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 3833117047.
vehicles.meta flags
FLAG_EXTRAS_STRONGFLAG_AVERAGE_CARFLAG_HAS_INTERIOR_EXTRASFLAG_CAN_HAVE_NEONSFLAG_HAS_SUPERCHARGERFLAG_INCREASE_CAMBER_WITH_SUSPENSION_MOD
Open the Tahoma Coupe in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the Tahoma CoupeThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






