Albany · Muscle · Ill-Gotten Gains Part 1
Albany Virgo
Spawn name

Identifiers
- Display name
- Virgo
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Albany
- Class
- Muscle
- Type
- Car
- DLC
- Ill-Gotten Gains Part 1
- DLC pack
- Seats
- 4
Handling
- Top speed (handling)
- 177 km/h · 110 mph
- Drive
- RWD
- Gears
- 5
- Mass
- 2,200 kg
Spawn the Virgo in FiveM
local model = `virgo` -- 0xE2504942
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('virgo'); // 3796912450
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`virgo`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name virgo is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 3796912450.
vehicles.meta flags
FLAG_EXTRAS_STRONGFLAG_AVERAGE_CARFLAG_HAS_INTERIOR_EXTRASFLAG_CAN_HAVE_NEONS
Open the Virgo in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the VirgoThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






