Gallivanter · SUVs · Executives and Other Criminals
Gallivanter Baller LE
Spawn name

Identifiers
- Display name
- Baller LE
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Gallivanter
- Class
- SUVs
- Type
- Car
- DLC
- Executives and Other Criminals
- DLC pack
- Seats
- 4
Handling
- Top speed (handling)
- 178 km/h · 111 mph
- Drive
- AWD
- Gears
- 5
- Mass
- 2,175 kg
Spawn the Baller LE in FiveM
local model = `baller3` -- 0x6FF0F727
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('baller3'); // 1878062887
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`baller3`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name baller3 is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 1878062887.
vehicles.meta flags
FLAG_PARKING_SENSORSFLAG_RICH_CARFLAG_IS_OFFROAD_VEHICLEFLAG_IS_BULKYFLAG_HAS_INTERIOR_EXTRAS
Open the Baller LE in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the Baller LEThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






