Pegassi · Motorcycles · Base game
Pegassi Bati 801
Spawn name

Identifiers
- Display name
- Bati 801
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Pegassi
- Class
- Motorcycles
- Type
- Bike
- DLC
- Base game
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 198 km/h · 123 mph
- Drive
- RWD
- Gears
- 6
- Mass
- 230 kg
Spawn the Bati 801 in FiveM
local model = `bati` -- 0xF9300CC5
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('bati'); // 4180675781
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`bati`, 'bike', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name bati is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 4180675781.
vehicles.meta flags
FLAG_NO_BOOTFLAG_IGNORE_ON_SIDE_CHECKFLAG_AVERAGE_CARFLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS
Open the Bati 801 in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the Bati 801The original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






