Western · Motorcycles · Arena War
Western Future Shock Deathbike
Spawn name

Identifiers
- Display name
- Future Shock Deathbike
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Western
- Class
- Motorcycles
- Type
- Bike
- DLC
- Arena War
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 194 km/h · 121 mph
- Drive
- RWD
- Gears
- 4
- Mass
- 135 kg
Spawn the Future Shock Deathbike in FiveM
local model = `deathbike2` -- 0x93F09558
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('deathbike2'); // 2482017624
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`deathbike2`, 'bike', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name deathbike2 is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 2482017624.
vehicles.meta flags
FLAG_NO_BOOTFLAG_EXTRAS_REQUIREFLAG_EXTRAS_STRONGFLAG_IGNORE_ON_SIDE_CHECKFLAG_AVERAGE_CARFLAG_HEADLIGHTS_USE_ACTUAL_BONE_POSFLAG_BIKE_CLAMP_PICKUP_LEAN_RATEFLAG_HAS_JUMP_MODFLAG_HAS_NITROUS_MODFLAG_HAS_WEAPON_BLADE_MODSFLAG_USE_AIRCRAFT_STYLE_WEAPON_TARGETING
Open the Future Shock Deathbike in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the Future Shock DeathbikeThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






