Invetero · Sports · 2026 update 1
Invetero Coquette
Spawn name

Identifiers
- Display name
- Coquette
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Invetero
- Class
- Sports
- Type
- Car
- DLC
- 2026 update 1
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 181 km/h · 112 mph
- Drive
- AWD
- Gears
- 5
- Mass
- 1,400 kg
Spawn the Coquette in FiveM
local model = `driftcoquette` -- 0x250AAD2F
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('driftcoquette'); // 621456687
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`driftcoquette`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name driftcoquette is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 621456687.
vehicles.meta flags
FLAG_NO_BOOTFLAG_SPORTSFLAG_SPAWN_ON_TRAILERFLAG_EXTRAS_CONVERTIBLEFLAG_EXTRAS_STRONGFLAG_PARKING_SENSORSFLAG_RICH_CARFLAG_NO_BROKEN_DOWN_SCENARIOFLAG_RECESSED_TAILLIGHT_CORONAS
Open the Coquette in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the CoquetteThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






