Benefactor · Super · 2026 update 1
Benefactor LRC GT
Spawn name

Identifiers
- Display name
- LRC GT
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Benefactor
- Class
- Super
- Type
- Car
- DLC
- 2026 update 1
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 231 km/h · 144 mph
- Drive
- RWD
- Gears
- 6
- Mass
- 1,250 kg
Spawn the LRC GT in FiveM
local model = `lrcgt` -- 0x59176FC4
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('lrcgt'); // 1494708164
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`lrcgt`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name lrcgt is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 1494708164.
vehicles.meta flags
FLAG_SPORTSFLAG_EXTRAS_STRONGFLAG_RICH_CARFLAG_NO_BROKEN_DOWN_SCENARIOFLAG_RECESSED_TAILLIGHT_CORONASFLAG_HAS_GULL_WING_DOORS
Open the LRC GT in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the LRC GTThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






