Pfister · Super · Further Adventures in Finance and Felony
Pfister 811
Spawn name

Identifiers
- Display name
- 811
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Pfister
- Class
- Super
- Type
- Car
- DLC
- Further Adventures in Finance and Felony
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 210 km/h · 131 mph
- Drive
- AWD
- Gears
- 6
- Mass
- 1,600 kg
Spawn the 811 in FiveM
local model = `pfister811` -- 0x92EF6E04
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('pfister811'); // 2465164804
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`pfister811`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name pfister811 is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 2465164804.
vehicles.meta flags
FLAG_SPORTSFLAG_SPAWN_ON_TRAILERFLAG_RICH_CARFLAG_NO_BROKEN_DOWN_SCENARIOFLAG_RECESSED_HEADLIGHT_CORONASFLAG_RECESSED_TAILLIGHT_CORONASFLAG_HAS_INTERIOR_EXTRASFLAG_CAN_HAVE_NEONSFLAG_EXTRAS_STRONG
Open the 811 in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the 811The original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






