Benefactor · SUVs · Further Adventures in Finance and Felony
Benefactor XLS
Spawn name

Identifiers
- Display name
- XLS
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Benefactor
- Class
- SUVs
- Type
- Car
- DLC
- Further Adventures in Finance and Felony
- DLC pack
- Seats
- 4
Handling
- Top speed (handling)
- 174 km/h · 108 mph
- Drive
- AWD
- Gears
- 6
- Mass
- 2,600 kg
Spawn the XLS in FiveM
local model = `xls` -- 0x47BBCF2E
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('xls'); // 1203490606
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`xls`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name xls is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 1203490606.
vehicles.meta flags
FLAG_PARKING_SENSORSFLAG_RICH_CARFLAG_IS_OFFROAD_VEHICLEFLAG_IS_BULKYFLAG_HAS_INTERIOR_EXTRAS
Open the XLS in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the XLSThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






