Boats · Further Adventures in Finance and Felony
Tug
Spawn name

Identifiers
- Display name
- Tug
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Class
- Boats
- Type
- Boat
- DLC
- Further Adventures in Finance and Felony
- DLC pack
- Seats
- 1
Handling
- Top speed (handling)
- 24 km/h · 15 mph
- Drive
- RWD
- Gears
- 1
- Mass
- 12,200 kg
Spawn the Tug in FiveM
local model = `tug` -- 0x82CAC433
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('tug'); // 2194326579
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`tug`, 'boat', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name tug is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 2194326579.
vehicles.meta flags
FLAG_NO_BOOTFLAG_TALL_SHIPFLAG_PEDS_CAN_STAND_ON_TOPFLAG_GEN_NAVMESHFLAG_AVERAGE_CARFLAG_DONT_SPAWN_AS_AMBIENTFLAG_CANNOT_TAKE_COVER_WHEN_STOOD_ONFLAG_CANNOT_BE_PICKUP_BY_CARGOBOB






