Karin · Sports · Agents of Sabotage
Karin Futo
Spawn name

Identifiers
- Display name
- Futo
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Karin
- Class
- Sports
- Type
- Car
- DLC
- Agents of Sabotage
- DLC pack
- Seats
- 4
Handling
- Top speed (handling)
- 176 km/h · 109 mph
- Drive
- AWD
- Gears
- 4
- Mass
- 900 kg
Spawn the Futo in FiveM
local model = `driftfuto2` -- 0xB327FA66
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('driftfuto2'); // 3005741670
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`driftfuto2`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name driftfuto2 is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 3005741670.
vehicles.meta flags
FLAG_CAN_HAVE_NEONSFLAG_EXTRAS_STRONGFLAG_POOR_CARFLAG_INCREASE_CAMBER_WITH_SUSPENSION_MOD
Open the Futo in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the FutoThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






