Vapid · Muscle · Southern San Andreas Super Sport Series
Vapid Ellie
Spawn name

Identifiers
- Display name
- Ellie
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Vapid
- Class
- Muscle
- Type
- Car
- DLC
- Southern San Andreas Super Sport Series
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 185 km/h · 115 mph
- Drive
- RWD
- Gears
- 5
- Mass
- 1,370 kg
Spawn the Ellie in FiveM
local model = `ellie` -- 0xB472D2B5
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('ellie'); // 3027423925
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`ellie`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name ellie is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 3027423925.
vehicles.meta flags
FLAG_CAN_HAVE_NEONSFLAG_RECESSED_TAILLIGHT_CORONASFLAG_RECESSED_HEADLIGHT_CORONASFLAG_INCREASE_CAMBER_WITH_SUSPENSION_MOD
Open the Ellie in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the EllieThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






