Declasse · Sports · Southern San Andreas Super Sport Series
Declasse Hotring Sabre
Spawn name

Identifiers
- Display name
- Hotring Sabre
- Spawn name
- Hash
- Int32 hash
- Hex hash
- Make
- Declasse
- Class
- Sports
- Type
- Car
- DLC
- Southern San Andreas Super Sport Series
- DLC pack
- Seats
- 2
Handling
- Top speed (handling)
- 210 km/h · 131 mph
- Drive
- RWD
- Gears
- 4
- Mass
- 1,508 kg
Spawn the Hotring Sabre in FiveM
local model = `hotring` -- 0x42836BE5
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)const model = GetHashKey('hotring'); // 1115909093
RequestModel(model);
while (!HasModelLoaded(model)) await new Promise((r) => setTimeout(r, 0));
const ped = PlayerPedId();
const [x, y, z] = GetEntityCoords(ped, true);
const vehicle = CreateVehicle(model, x, y, z, GetEntityHeading(ped), true, false);
SetPedIntoVehicle(ped, vehicle, -1);
SetModelAsNoLongerNeeded(model);-- server side (OneSync): the vehicle exists for everyone, even far away
local ped = GetPlayerPed(source)
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicleServerSetter(`hotring`, 'automobile', coords.x, coords.y, coords.z, GetEntityHeading(ped))In a FiveM console with a vehicle spawner (vMenu, txAdmin) the spawn name hotring is all you need. Backticks in Lua turn the name into its hash at compile time, the same number as 1115909093.
vehicles.meta flags
FLAG_EXTRAS_STRONGFLAG_AVERAGE_CARFLAG_HAS_INTERIOR_EXTRASFLAG_CAN_HAVE_NEONS
Open the Hotring Sabre in the Vehicle EditorThe original GTA model opens as a new project: remove badges, add parts, lights and paint, change handling, and export it as a FiveM resource.Make a livery for the Hotring SabreThe original model opens in the Livery Mapper: pick the panels, paint or generate the livery, export it for FiveM.






